What each pass costs and changes
Pass effects are quoted from the store text. Every pass here is permanent unless it says otherwise, so the price is a one-off.
| Pass | Robux | Effect |
|---|---|---|
| Strong Back | 149 | Carry one more chest on your back; stacks with Titan Back |
| Second Companion | 199 | One more companion slot ashore |
| Sell Anywhere | 199 | Sell the whole hold anywhere at sea |
| Titan Back | 249 | Another carried chest; the pair caps at three |
| 2x Experience | 249 | Double experience from every action |
| Third Companion | 299 | A third companion slot |
| Big Cargo Hold | 299 | 50% more hold on every ship you own |
| VIP Captain | 399 | 20% more gold, daily VIP chest, VIP sails and tag |
| Lucky Captain | 399 | Permanent 1.5x luck on chest gear and fishing |
| Lucky Digger | 399 | 25% more treasure luck and more mutations |
| 2x Treasure Value | 449 | Every chest you sell is worth double |
| Pirate Lord | 4,999 | 50% more gold, Obsidian Lord skin, crown and tag |
| Admiral's Seal | 9,999 | 1.5x luck, a companion slot, 50% more hold, Crimson Admiral set |
| Eternal Club | 14,999 | The daily Club chest, 20% more gold, every monthly Club skin |
| Sea Emperor | 29,999 | Everything in Pirate Lord, Admiral's Seal and Eternal Club plus the Leviathan skin |
The four multipliers that matter for gold are 2x Treasure Value, VIP Captain, Pirate Lord and the limited-time Gold Rush items. They stack, and the store says so in the Pirate Lord text. Run your own numbers on the gold calculator before buying any of them.
Which purchases come first
Buy in this order if you are spending Robux for value rather than looks.
- Big Cargo Hold (299) or Strong Back (149) if you still sail with four slots. Every chest you leave on the island is gold you already found. The cargo hold page covers the overload rule this fixes.
- 2x Treasure Value (449) once your chest average is above a few hundred. It doubles the payout on work you are already doing, and nothing else in the shop multiplies that number.
- VIP Captain (399) for the daily VIP chest and 20% gold. It is the cheapest permanent gold multiplier in the store.
- Lucky Captain (399) or Lucky Digger (399) when you start chasing rare gear. Both change drop quality, not gold per chest.
- Pirate Lord (4,999) only after the cheap multipliers. The 50% gold is bigger than VIP's 20%, but the price is twelve times higher for a similar effect.
Captain's Essentials at R$599 bundles VIP Captain, Big Cargo Hold and Sell Anywhere, and the store says it is 33% cheaper than buying those three separately. If you want two of the three anyway, the bundle is the cheaper path. It is not sold if you already own two or more of them.
The one bundle to skip and why
Sea Emperor costs R$29,999 and its own text describes it as Pirate Lord, Admiral's Seal and Eternal Club plus a ship skin, a statue and a title. If your goal is gold per hour, the three cheaper multipliers do almost the same work for under R$15,000 combined, and you can buy them in that order. The Emperor tier buys status and cosmetics.
The same logic applies to the level bundles. Admiral's Armada at R$9,999 and Emperor's Pack at R$49,999 contain crew, maps, gold and every cosmetic in the store. They are worth reading if you want the whole shop at once, not if you are solving one problem.
The 100 store items, grouped by what they solve
The developer products list is long, so read it by purpose.
| Group | Examples | What it gets you |
|---|---|---|
| Gold packs | Pouch R$49, Chest R$149, Vault R$399, Kraken's Hoard R$2,499, Atlantis Fortune R$24,999 | Gold that scales with your current sea, plus a 10% to 100% bonus |
| Luck and mutation | Luck Potion R$49, Mega Luck Potion R$129, Server Luck x2 R$99 | Time-limited luck; Mega doubles mutation chance for 30 minutes |
| Recruits | Recruit R$29, Crew Recruit x10 R$249, Legendary R$449, Mythic R$1,999 | Crew members with guaranteed rarity floors |
| Ships and materials | Galleon Voucher R$1,999, Man-o'-War R$4,999, Royal Warship R$7,999, War Sigils x10 R$999 | Skips the gold cost of a hull or supplies the Ironbound material |
| Server events | Server Golden Hour R$199, Storm of Fortune R$299, Summon the Kraken R$299, Summon Legendary Island R$399, Emperor's Festival R$4,999 | Effects for the whole server, not just you |
| Rescue and convenience | Save Your Ship R$39, Ghost Cover R$49, Bigger Crew Roster R$99 | Saves a sinking ship with all cargo, or hides you from regular enemies |
Two of these deserve a specific warning. War Sigils are only sold while your ships still need them and only for pirates who can reach the Ironbound Sea, so they are not a shortcut around the ship ladder. Save Your Ship at R$39 exists because sinking on a full hold loses the cargo; the gold page explains when that run is worth rescuing and when it is not.
Cosmetics, seasonal items and what expires
Most of the catalogue is appearance: ship skins from R$199 to R$499, wakes, flags, pets and auras. They change nothing you can measure. If you want gold, they are the last thing to buy.
Seasonal stock does expire. The Halloween skins and chests were on sale 15 October to 2 November 2026, and the Pirate Pass season track changes with the season. Queen Anne's Revenge at R$4,999 is limited to 1,000 units and the store says it will never be restocked, so it is a collector purchase rather than a progression one.
Everything above is a price you can verify in the game's own store. What none of it does is earn the gold for you: the passes multiply a loop you still have to run, which is why the gold guide comes first.